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cd_projekt_red [2020/12/11 04:02]
eziothekilla34
cd_projekt_red [2021/08/16 08:15] (current)
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-====== Cd Projekt Red ======+====== CD Projekt Red ======
  
-Polish publisher and producer of computer games with headquarters in Warsaw and branches in Kraków, Wrocław and Los Angeles. The first company operating under the name CD Projekt was founded in 1994 by Marcin Iwiński and Michał Kiciński. The current parent company of the groupCD Projektis listed on the Warsaw Stock Exchange. [([[https://en.wikipedia.org/wiki/CD_Projekt|Wikipedia]])]+==== The Witcher has over one million lines of code ==== 
 +The Witcher 3 has over one million lines of code. It has 1,135,617, to be exact. [([[https://www.reddit.com/r/gaming/comments/6annig/til_that_witcher_3_took_over_1_million_lines_of/|Reddit]])]
  
-====== Witcher has over one million lines of code ======+==== CD Projekt capital group was founded ==== 
 +In 1994, the first company of the CD Projekt capital group was founded. The founders imported games from abroad and sold them on the Warsaw computer market. The first publisher they signed a contract with was American Laser Games. Later the offer expanded to include Blizzard, Acclaim, Blue Byte, and games produced by other publishers. [([[https://www.cdprojekt.com/en/capital-group/history/|CD Projekt]])]
  
-The Witcher 3 has over one million lines of code. It has 1,135,617, to be exact. [([[https://www.reddit.com/r/gaming/comments/6annig/til_that_witcher_3_took_over_1_million_lines_of/|Reddit]])]+==== GOG ==== 
 +In 2008, the Good Old Games platform was created - now GOG.com. It distributes older titlesand a great innovation was the abandonment of DRM protection. [([[https://www.dfcint.com/past-as-future-at-gog-com/|DFC Intelligence]])]
  
-====== CD Projekt started off selling copies of Baldur’s Gate in Poland ======+==== Linux ==== 
 +The first part of The Witcher had its version for the Linux system, and also on the GOG.com platform, there are many games available for Penguin. [([[https://www.addictivetips.com/ubuntu-linux-tips/witcher-enhanced-edition-directors-cut-linux/|Addictive Tips]])]
  
-The company approached BioWare and Interplay to provide the Polish localization, which they agreed to, believing that the RPG could be quite a big market for Poland. They started working on a PC port for the sequel, Baldur's Gate: Dark Allianceafter its successalthough that was cancelled six months later due to financial problems with Interplay. CD Projekt would eventually launch their game development subsidiary, CD Projekt RED, in 2002, wondering whether they could proceed as a distributor or game developer. [([[https://en.wikipedia.org/wiki/CD_Projekt|Wikipedia]])]+==== Spokko ==== 
 +Another company, Spokko, was also formed to produce mobile games. [([[https://www.gamesindustry.biz/articles/2018-08-21-cd-projekt-enters-mobile-games-development-with-spokko|Game Industry]])]
  
-====== Another studio almost made The Witcher ====== 
  
-It was already being developed by another studio, Metropolis Software, and originally conceived as an open world adventure before The Witcher dropped into the laps of CD Projekt RED. After the game's production went through a bit of chaos, CD Projekt acquired Metropolis Software, and after the release of The Witcher, they merged with CD Projekt RED to work on The Witcher 2. [([[https://en.wikipedia.org/wiki/CD_Projekt|Wikipedia]])]+{{tag>business enterprise gaming}}
  
-====== The Witcher 2 was built on The Witcher 3's engine ====== 
  
-CD Projekt RED doubled down on exploring and designing a new engine for consoles after the success of The Witcher, which would ultimately become the basis for building on both Witcher sequels. They were also working hard on designing an engine for The Witcher 3 at about the same time that the studio started design work for The Witcher 2: Assassins of Kings. This engine will continue to be known as the RED Engine. [([[https://en.wikipedia.org/wiki/CD_Projekt|Wikipedia]])] 
  
  
  
cd_projekt_red.1607680969.txt.gz · Last modified: 2020/12/11 04:02 by eziothekilla34