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cd_projekt_red [2020/12/11 04:02] eziothekilla34 |
cd_projekt_red [2021/08/09 04:38] eziothekilla34 |
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- | Polish publisher and producer of computer games with headquarters in Warsaw and branches in Kraków, Wrocław and Los Angeles. The first company operating under the name CD Projekt was founded in 1994 by Marcin Iwiński and Michał Kiciński. The current parent company of the group, CD Projekt, is listed on the Warsaw Stock Exchange. [([[https:// | ||
- | ====== Witcher has over one million lines of code ====== | + | ===== The Witcher has over one million lines of code ===== |
The Witcher 3 has over one million lines of code. It has 1,135,617, to be exact. [([[https:// | The Witcher 3 has over one million lines of code. It has 1,135,617, to be exact. [([[https:// | ||
- | ====== CD Projekt started off selling copies of Baldur’s Gate in Poland ====== | ||
- | The company approached BioWare and Interplay to provide the Polish localization, | + | {{tag> |
- | ====== Another studio almost made The Witcher ====== | ||
- | It was already being developed by another studio, Metropolis Software, and originally conceived as an open world adventure before The Witcher dropped into the laps of CD Projekt RED. After the game's production went through a bit of chaos, CD Projekt acquired Metropolis Software, and after the release of The Witcher, they merged with CD Projekt RED to work on The Witcher 2. [([[https:// | ||
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- | ====== The Witcher 2 was built on The Witcher 3's engine ====== | ||
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- | CD Projekt RED doubled down on exploring and designing a new engine for consoles after the success of The Witcher, which would ultimately become the basis for building on both Witcher sequels. They were also working hard on designing an engine for The Witcher 3 at about the same time that the studio started design work for The Witcher 2: Assassins of Kings. This engine will continue to be known as the RED Engine. [([[https:// | ||