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the_legend_of_zelda [2022/10/26 23:30]
eziothekilla34
the_legend_of_zelda [2022/10/28 00:08] (current)
eziothekilla34
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 Later games in the series contain stealth gameplay, in which the player must dodge opponents as they go through a level, as well as racing components.[([[https://wii.fandom.com/wiki/The_Legend_of_Zelda_(series)|wii]])] Later games in the series contain stealth gameplay, in which the player must dodge opponents as they go through a level, as well as racing components.[([[https://wii.fandom.com/wiki/The_Legend_of_Zelda_(series)|wii]])]
 +
 +===== Variety =====
 +
 +Although the games may be completed with little exploration and side quests, the player is regularly rewarded with useful goods or enhanced skills for solving puzzles or exploring secret locations.[([[https://www.ebay.co.uk/p/93940062|ebay]])]
 +
 +===== Consistent Items =====
 +
 +Some items are repeated throughout the series (for example, bombs and bomb flowers, which can be used as weapons as well as to open blocked or hidden doorways, boomerangs, which can kill or paralyze enemies, keys for locked doors, magic swords, shields, and bows and arrows), while others are unique to a single game.[([[https://antoniopalmucci.com/zelda-vs-pac-man-original-3d-animation/|antoniopalmucci]])]
 +
 +===== RPG Elements =====
 +
 +Though the games have numerous role-playing aspects (the only one with an experience system being Zelda II: The Adventure of Link), they favor uncomplicated hack and slash action over the strategic, turn-based, or active time fighting of games like Final Fantasy.[([[https://www.youtube.com/watch?v=0-swMW3FaFQ|youtube]])]
 +
 +===== RPG Or Not? =====
 +
 +However, the game's role-playing components have sparked much controversy about whether the Zelda games could be categorized as action role-playing games, a genre on which the series has had a significant effect.[([[https://www.nintendolife.com/news/2021/03/talking_point_is_zelda_an_rpg_or_not|nintendolife]])]
 +
 +===== Common Elements =====
 +
 +Every game in the main Zelda series has three major areas: an overworld in which movement is multidirectional, giving the player some degree of freedom of action; areas of interaction with other characters in which the player gains special items or advice; and dungeons, areas of labyrinthine layout, usually underground, containing a variety of difficult enemies, bosses, and items.[([[https://wii.fandom.com/wiki/The_Legend_of_Zelda_(series)|wii]])]
 +
 +===== Dungeons =====
 +
 +Each dungeon often features one important item that is essential for completing many of the puzzles within that dungeon and frequently plays a crucial part in fighting the dungeon's monster and continuing through the game.[([[https://gnomestew.com/what-legend-of-zelda-can-take-us-about-dungeon-design/|gnomestew]])]
 +
 +===== Navigating Dungeons =====
 +
 +Navigating a dungeon is facilitated in practically every Zelda game by locating a map, which shows its layout, and a magic compass, which indicates the whereabouts of major and minor objects such as keys and equipment.[([[https://antoniopalmucci.com/zelda-vs-pac-man-original-3d-animation/|antoniopalmucci]])]
 +
 +===== Big Keys =====
 +
 +Later games in the series have a special "big key" that unlocks the entrance to the dungeon's boss monster and opens the loot chest.[([[https://zelda-archive.fandom.com/wiki/Boss_Key|zelda-archive]])]
 +
 +===== Hearts As Life Meter =====
 +
 +The player's life meter is shown as a line of hearts in most Zelda games. The life meter may be restored in a variety of methods, including picking up hearts dropped by slain opponents, finding fairies or springs in specified areas, or utilizing an item such as a potion.[([[https://www.indieretronews.com/2012/12/zelda-fans-rejoice-great-zelda-custom.html|indieretronews]])]
 +
 +===== Heart Containers=====
 +
 +Most games award "heart containers" as a reward for defeating a dungeon's final boss and "pieces of heart" for completing certain side quests or discovering hidden chests; heart containers increase the life meter by one heart, and receiving a varying number of pieces of heart (on average four pieces) does the same. Both will fully restore Link's health.[([[https://www.youtube.com/watch?v=0-swMW3FaFQ|youtube]])]
 +
 +===== First Console Game With Save Function =====
 +
 +The original Legend of Zelda was the first console game to include a save function, allowing players to pause and restart play later.[([[https://wii.fandom.com/wiki/The_Legend_of_Zelda_(series)|wii]])]
 +
 +===== Aiming =====
 +
 +The aiming mechanism introduced in The Legend of Zelda: Ocarina of Time simplified 3D fighting.[([[https://wii.fandom.com/wiki/The_Legend_of_Zelda_(series)|wii]])]
 +
 +===== Fastest Completion =====
 +
 +Rodrigo Lopes completed the game in 31 minutes and 37 seconds on June 12th, 2006.[([[https://www.reddit.com/r/speedrun/comments/clqsrl/legend_of_zelda_speedruns_by_rodrigo_lopes/|reddit]])]
 +
 +===== Towns And Side Quests =====
 +
 +The opportunity to explore towns and accomplish side quests was incorporated in Zelda II: The Legend of Link.[([[https://www.eurogamer.net/zelda-2-is-great-and-you-should-try-it-on-the-switch|eurogamer]])]
 +
 +===== Stalfos Skeleton=====
 +
 +The sole adversary that appears in every game is the stalfos skeleton.[([[https://nintendo.fandom.com/wiki/Stalfos|nintendo]])]
 +
 +===== Zelda's Different Roles =====
 +
 +Throughout the games, Zelda's looks and roles have varied; she has been a princess, a ninja, a pirate, and Link's childhood friend.[([[https://hero.fandom.com/wiki/Princess_Zelda|hero]])]
 +
 +===== Triforce =====
 +
 +The Triforce is a sign of strength, knowledge, and bravery. Din, Nayru, and Farore, the three Golden Goddesses, constructed it.[([[https://zelda.fandom.com/wiki/Triforce|zelda]])]
 +
 +===== The Hyrule Fantasy In Japan =====
 +
 +In Japan, the game was called The Hyrule Fantasy, with the subtitle Legend of Zelda.[([[https://www.reddit.com/r/truezelda/comments/qjugud/a_questions_for_the_community_why_does_the_title/|reddit]])]
 +
 +===== TV Show =====
 +
 +The Legend of Zelda television program was a thirteen-episode cartoon series based on the original game that aired in the 1980s.[([[https://www.imdb.com/title/tt0832330/|imdb]])]
 +
 +===== Spoken Only Twice =====
 +
 +Link has only spoken twice: "Come on!" in Wind Waker as a co-op character, and "Giddy-up!" when riding Epona in The Twilight Princess.[([[https://supermariodysseytoys.wordpress.com/2019/06/03/zelda-nintendo-switch-case/|supermariodysseytoys]])]
 +
 +===== Companions =====
 +
 +Navi, Tatl, Link, King of Red Lions, Ezlo, Midna, Ciela and Linebeck, Zelda, and Phi have all been Link's friends.[([[https://www.reddit.com/r/zelda/comments/wbu7dq/oc_all_who_is_the_best_links_companion/|reddit]])]
the_legend_of_zelda.1666845054.txt.gz · Last modified: 2022/10/26 23:30 by eziothekilla34