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id_software [2021/09/14 08:30]
rapidplatypus [iD Software]
id_software [2021/09/14 08:30] (current)
rapidplatypus [ID tech]
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 On June 24, 2009, the id software website announced the official announcement of the acquisition of the company by American game publisher ZeniMax Media. [([[https://rage.fandom.com/wiki/Id_Software|Rage]])] On June 24, 2009, the id software website announced the official announcement of the acquisition of the company by American game publisher ZeniMax Media. [([[https://rage.fandom.com/wiki/Id_Software|Rage]])]
  
-==== ID tech ====+==== id tech ====
 When creating the next technical breakthrough, including Commander Keen, Wolfenstein 3D, ShadowCaster, Doom, Quake, Quake II and Quake III, as well as the technology used in making Doom 3, id Software also created their own game engine for each of their games. The engines are licensed to other developers after being first used for id Software's in-house titles. [([[https://quake.fandom.com/wiki/Id_Software|Quake]])] When creating the next technical breakthrough, including Commander Keen, Wolfenstein 3D, ShadowCaster, Doom, Quake, Quake II and Quake III, as well as the technology used in making Doom 3, id Software also created their own game engine for each of their games. The engines are licensed to other developers after being first used for id Software's in-house titles. [([[https://quake.fandom.com/wiki/Id_Software|Quake]])]
  
id_software.1631626240.txt.gz · Last modified: 2021/09/14 08:30 by rapidplatypus