User Tools

Site Tools


blizzard_entertainment

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
blizzard_entertainment [2021/09/21 01:22]
eziothekilla34
blizzard_entertainment [2021/09/21 01:32] (current)
eziothekilla34
Line 33: Line 33:
 They were purchased by distributor Davidson & Associates in early 1994 for $6.75 million ($10.9 million today). That same year, the business temporarily went under the moniker Chaos Studios before deciding on Blizzard Entertainment (after it was discovered that another company with the Chaos name already existed). [([[https://awesome-games-wiki.fandom.com/wiki/Blizzard_Entertainment|Awesome-Games]])]  They were purchased by distributor Davidson & Associates in early 1994 for $6.75 million ($10.9 million today). That same year, the business temporarily went under the moniker Chaos Studios before deciding on Blizzard Entertainment (after it was discovered that another company with the Chaos name already existed). [([[https://awesome-games-wiki.fandom.com/wiki/Blizzard_Entertainment|Awesome-Games]])] 
  
 +===== Condor Games =====
  
 +Blizzard bought Condor Games in 1996, which was working on the game Diablo for Blizzard at the time. Condor was renamed Blizzard North and has since created the games Diablo, Diablo II, and Lord of Destruction. San Mateo, California, was the location of Blizzard North. Redwood City, California, was the birthplace of the firm. [([[https://diablo-archive.fandom.com/wiki/Blizzard_Entertainment|Diablo-Archive]])] 
 +
 +===== World Of Warcraft =====
 +
 +World of Warcraft is the fourth game to be produced in the fictional Warcraft realm, which was initially presented in 1994 with Warcraft: Orcs & Humans. [([[https://www.betaarchive.com/wiki/index.php/World_of_Warcraft|Betaarchive]])] 
 +
 +===== Guiness Record =====
 +
 +World of Warcraft is still the most-subscribed MMORPG in the world, and it holds the Guinness World Record for the most popular MMORPG in terms of subscribers. [([[https://lompocrecord.com/world-of-wardcraft/image_9f3b2064-37e8-5045-8f22-2fca7afe6781.html|Lompoc Record]])]
 +
 +===== MMORPG Market =====
 +
 +World of Warcraft was predicted to have 62 percent of the MMORPG subscription market in April 2008. [([[https://myvideogamelist.com/gameprofile/35240/World_of_Warcraft|myvideogamelist]])] 
 +
 +===== Employees =====
 +
 +Blizzard had 4,700 workers in 2012, with operations in 11 locations, including Austin, Texas, and nations across the world. [([[https://boardgamestips.com/miscellaneous/how-many-employees-blizzard-entertainment/|Board Games Tips]])]
 +
 +===== Deadlines =====
 +
 +Blizzard and deadlines do not mix. Their company motto is "it's done when it's done". [([[https://us.forums.blizzard.com/en/wow/t/the-delayed-company/664300/41|Blizzard]])] 
 +
 +===== Estimated Worth =====
 +
 +The firm is valued at $18.9 billion USD. [([[https://www.taiwannews.com.tw/en/news/566699|Taiwan News]])]
 +
 +===== DOTA =====
 + 
 +DotA-Allstars, LLC, operated by previous contributors to the game's predecessor, Defense of the Ancients, submitted an opposition application in August 2010 shortly after Valve Corporation filed their trademark for "Dota" to secure the franchise rights for Dota 2. In 2011, Blizzard Entertainment purchased DotA All-Stars, LLC. [([[https://forum.lowyat.net/topic/3474226/all|Lowyat]])]
blizzard_entertainment.1632205374.txt.gz · Last modified: 2021/09/21 01:22 by eziothekilla34